Course Detail
Units:
3.0
Course Components:
Lecture
Enrollment Information
Enrollment Requirement:
Prerequisites: 'C-' or better in (GAMES 1010 AND GAMES 1050 AND COMP 1010 AND COMP 1020 AND Full Major Status in Games) OR (CS 1400 AND (CS 1410 OR CS 1420) AND Full Major Status in Computer Science or Software Development)
Description
This course focuses on the motion capture (Mocap) pipeline which includes: pre-production, performance, data acquisition, and post production. Students will create storyboards and animatics that are prepared for cinematic and video game projects. This is a collaborative project-based course in motion design, utilizing advanced hardware and software technologies.