Course Detail
Units:
3.0
Course Components:
Lecture
Enrollment Information
Enrollment Requirement:
Prerequisites: 'C-' or better in CS 3500 AND (MATH 2250 OR MATH 2270) AND (Full Major status in Computer Science OR Computer Engineering OR Software Development)
Description
Interactive 3D computer graphics, polygonal representations of 3-D objects. Interactive lighting models. Introduction to interactive texture mapping, shadow generation, image-based techniques such as stencils, hidden-line removal, and silhouette edges. Introduction to image-based rendering, global illumination, and volume rendering. Undergraduate students only.