Course Detail
Units:
3.0
Course Components:
Lecture
Enrollment Information
Enrollment Requirement:
Prerequisites: 'C-' or better in (GAMES 3710 AND GAMES 3720) AND (Full Major status in Computer Science OR Games OR Software Development) AND Senior level status
Description
This course provides Games students with a venue to test and explore the skills they have learned throughout their academic careers and guidance in abstracting their experience. Working in multidisciplinary groups, students follow an industrial model while building a video game from the ground up. Course staff act as technical and creative producers on the project, while students fill all engineering, creative, and administrative positions. Games will be similar in scope and design to those found on current generation commercial, indie, and serious games.