Course Detail
Units:
3.0
Course Components:
Lecture
Enrollment Information
Enrollment Requirement:
Prerequisites: 'C-' or better in GAMES 1050 AND (Full Major status in GAMES OR Software Development)
Description
The Course will cover the entire game art pipeline and the interdependencies at two meta levels--the asset production pipeline, and the team pipeline. This course will extend the practical knowledge learned in GAMES 1050-Digital Content Creation and allow students to begin to apply that knowledge to the interdependencies of the asset pipeline for games. The course is team-project based and students will demonstrate competency in asset design, development, and production using software packages that are used in the game industry.