Course Detail
Units:
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Course Components:
Laboratory
Lecture
Description
The course is designed to establish a common language based on fundamental principles of art and design while gaining practical knowledge of digital content creation techniques and software used in the gaming industry. Introductory skills in 2D and 3D software applications are explored through the lens of art and design theories. No previous digital content creation experience is required. This course consists of lectures and labs. The instructor will provide presentations, examples, and short demos each week to introduce the core concepts with supporting examples. In the lab, the instructor or teacher assistants will demonstrate the application of the core concepts into practice. Students will need to register for one lab section.