Course Detail
Units:
3.0
Course Components:
Lecture
Enrollment Information
Enrollment Requirement:
Prerequisites: "C" or better in EAE 6310.
Description
This advanced course delves into gameplay programming topics that will develop your skills within industry standard game engines. We will discuss theory and topics from gameplay development, while gaining proficiency in the tools and techniques professional game developers use. Through a series of gameplay prototype assignments, we will explore a variety of gameplay systems and the design decisions involved with their implementation.