Course Detail
Units:
3.0
Course Components:
Lecture
Enrollment Information
Enrollment Requirement:
Prerequisites: 'C-' or better in (GAMES 1010 AND GAMES 1050 AND COMP 1010 AND COMP 1020 AND Full Major Status in Games) OR (GAMES 1050 AND (Full Major status in GAMES OR Software Development))
Description
The Course will cover the entire game art pipeline and the interdependencies at two meta levels--the asset production pipeline, and the team pipeline. This course will extend the practical knowledge learned in GAMES 1050-Digital Content Creation and allow students to begin to apply that knowledge to the interdependencies of the asset pipeline for games. The course is team-project based and students will demonstrate competency in asset design, development, and production using software packages that are used in the game industry.