Departmental Advisors
Undergraduate (Last Names A - I)
Miranda Klausmeier
Undergraduate (Last Names J - R)
Britanie Naylor
Graduate
Dylan Zollinger
Undergraduate (Last Names S - Z)
Alexis Ulrich
Departmental Notes

EAE courses for students in the Games BS degree, Games minor and the Computer Science-EAE BS degree. Grad level courses for Master in Entertainment Arts & Engineerings program only. For more info, visit games.utah.edu.

THIS DEPARTMENT ENFORCES UNDERGRADUATE PREREQUISITES. Please note that the registration system may not factor in transfer work when determining if prerequisites have been met. If you are unable to register for a course and think you have met the prerequisite(s), please contact an advisor from this department to inquire about obtaining a permission code. You may be administratively dropped from a course if the prerequisite has not been met.

GAMES 1050 - 001 Dig. Content Creation

GAMES 1050 - 001 Dig. Content Creation

  • Class Number:
  • Component: Lecture
  • Type: In Person
  • Units: 3.0
  • Wait List: Yes
  • Seats Available: 38

GAMES 1050 - 002 Dig. Content Creation

GAMES 1050 - 002 Dig. Content Creation

  • Class Number: 8392
  • Component: Laboratory
  • Type: In Person
  • Units: --
  • Wait List: Yes
  • Seats Available: 45

GAMES 2600 - 001 Intro to 3D Game Art

GAMES 2600 - 001 Intro to 3D Game Art

  • Class Number: 8430
  • Component: Lecture
  • Type: In Person
  • Units: 3.0
  • Requisites: Yes
  • Wait List: Yes
  • Seats Available: 38

GAMES 3010 - 001 Asset Pipeline

GAMES 3010 - 001 Asset Pipeline

  • Class Number: 8432
  • Component: Lecture
  • Type: In Person
  • Units: 3.0
  • Requisites: Yes
  • Wait List: Yes
  • Seats Available: 40

GAMES 3100 - 001 Level Design

GAMES 3100 - 001 Level Design

  • Class Number: 8433
  • Component: Lecture
  • Type: In Person
  • Units: 3.0
  • Requisites: Yes
  • Wait List: Yes
  • Seats Available: 38

GAMES 3660 - 001 Interactive Machinima

GAMES 3660 - 001 Interactive Machinima

  • Class Number: 8434
  • Component: Lecture
  • Type: In Person
  • Units: 3.0
  • Requisites: Yes
  • Wait List: Yes
  • Seats Available: 40

GAMES 3710 - 001 Trad Game Development

GAMES 3710 - 001 Trad Game Development

  • Class Number: 8435
  • Component: Studio
  • Type: In Person
  • Units: 4.0
  • Requisites: Yes
  • Wait List: Yes
  • Seats Available: 38

GAMES 3710 - 002 Trad Game Development

GAMES 3710 - 002 Trad Game Development

  • Class Number: 8436
  • Component: Studio
  • Type: In Person
  • Units: 4.0
  • Requisites: Yes
  • Wait List: Yes
  • Seats Available: 40

GAMES 3720 - 001 Alt Game Development

GAMES 3720 - 001 Alt Game Development

  • Class Number: 8437
  • Component: Studio
  • Type: In Person
  • Units: 4.0
  • Requisites: Yes
  • Wait List: Yes
  • Seats Available: 40

GAMES 3720 - 002 Alt Game Development

GAMES 3720 - 002 Alt Game Development

  • Class Number: 8438
  • Component: Studio
  • Type: In Person
  • Units: 4.0
  • Requisites: Yes
  • Wait List: Yes
  • Seats Available: 40

GAMES 4950 - 006 Independent Study

GAMES 4950 - 006 Independent Study

  • Class Number: 8445
  • Instructor: Salisbury, Brian
  • Component: Independent Study
  • Type: In Person
  • Units: 1.0 - 3.0
  • Requisites: Yes
  • Wait List: No
  • Seats Available: 5