Course Detail
Units:
3.0
Course Components:
Seminar
Description
The second course in a two-course sequence on microeconomic theory, oriented towards Ph.D. students in the business school. The course, built around a rigorous introduction to non-cooperative game theory, develops the relevant tools and results from the theory and applies those results and tools to interesting, relevant examples. Topics include: games in normal form, with coverage of dominance, equilibrium, and randomization; Bayesian games in normal form, extensive form games; dynamic games of incomplete information and signaling games; repeated games, with Folk theorems; and mechanism design and the revelation principle.